Introduction

Finding the local player base is the first step in game modding. Without it, you cannot reliably track health, position, or inventory across game restarts.

Finding Dynamic Addresses

First, find your health value:

  1. Attach Cheat Engine
  2. Scan for exact value (e.g., 100 float)
  3. Take damage -> Next Scan for new value
  4. Add to address list

Finding the Static Pointer

Once you have the dynamic address, Right Click -> Find out what accesses this address.

// You will usually see an instruction like this:
mov eax, [rcx + 0xF8]

The base address is whatever is inside RCX. You must then pointer scan back up the chain until you reach a green static module address (e.g., game.exe + 0x1A2B3C).

Reversing the Structure

Once you have the pointer, you can put it into ReClass.NET!